About The Book
Ryan and his dearest cousins live in different states and don’t get to see one another often. There’s nothing he can do about it. One morning, his mother sends him to the basement to get some boring stuff adults need. She gives him a list so that he won’t forget what she needs.
As Ryan is looking at this list, the weirdest thing happens. The words his mom wrote begin to rearrange themselves on the paper. It says, “Ryan, It’s Your Time to Know.”
“Uh, know what?” Ryan asks the paper but, it doesn’t respond. Ryan soon sees a map that takes him to the basement and beyond. Ryan follows that map and meets the God of Game, Golom. Since that conversation with Golom, Ryan’s day gets really weird.
Magically, Ryan gets back to his room. He thinks that it must be a dream.
As he’s about to meet his cousins on a video call, Ryan steps out of his world and into a game. There he sees all his cousins!
However, there’s trouble in the midst of this great reunion. Will they conquer the evil they
face or fall victims to these troubles?
Which Age Group Will Resonate With The Book
Ideally 9-12 year old gamers; girls and boys will experience teamwork and communication in this magical adventure in the paperback, ebook, and audiobook format.
Additionally, this is an excellent book for adults to read to and with 5-8 year old girls and boys.
The animated video is coming soon to Amazon. This will enhance the overall experience for all age groups.
What People Are Saying
A delightful story with beautiful illustrations that emphasizes strong family ties, teamwork and real life foes (self-doubt, conflicts, & depression) to many young people today. Great tool to use to help start a discussion. Can't wait for Ryan's future adventures!
Put Golom's Magical Gamers in Your Nightly Rotation
Great children book! I loved how it touched on character building while focusing on family, teamwork and empowerment. If you want to speak to your child or children about problem solving and teamwork, this is a great way to start the conversation.